HAWX Updated_Part 1

Posted by Posted by giel On 12:43 AM


Just last week, we brought you our first hands-on look at the co-op feature found in Ubisoft's upcoming air-combat game HAWX. Based on a gameplay session at a London press event, we told you about the basics of piloting a jet fighter in a team of four and how the game ties into the greater Tom Clancy universe. Recently, though, Ubisoft held an event in San Francisco to give American press a chance to experience a few brand-new co-op missions: Washington DC and Chicago.

Before jumping into co-op, we acclimated ourselves to the game's controls by taking a sneak peek at the public demo, due to be released in February. This mission takes place in the skies above Rio de Janeiro, Brazil, and offers a tutorial on the game's accessible control scheme. You're guided through the basics of moving through the sky and firing your weapons, plus a few advanced techniques such as drifting (which is essentially a way of performing a midair U-turn). It's all pretty simple stuff, at least on the default difficulty. However, you have the option to move to advanced difficulty, which makes piloting your jet substantially more challenging because it removes the various assists that keep your plane on the right track.

Having conquered the air drones terrorizing the skies of Brazil, we moved on to the first America-based mission in the game, which was Washington DC. Prior to the mission, we had the option to choose our aircraft, a process in which you need to consider the requirements of the upcoming mission against the attributes of various jets. Things such as air-to-air versus air-to-ground capabilities are key, but each plane also has attributes for speed, handling, and armor. We settled on the F-22 Raptor, a great balance of each.

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